Torchlight III | Switch Minor Patch - October 29th, 2020

Switch Minor Patch - October 29th, 2020

A patch to reenable Wardrobes and resolve some crashes and skill related issues.

A patch to reenable Wardrobes and resolve some crashes and skill related issues.

Check out our Discord, Facebook, Twitter, and Twitch to get the latest development news and updates.
 


 

Good morning Switch players!

We have a patch that will resolve many issues found on the Switch, including reenabling the Wardrobe tab as it was disabled due to a critical issue. While this hotfix does not include the upcoming ‘Gear ‘N’ Goblins’ update or resolve performance issues that have been reported by Switch players, we are currently reviewing the reports and will keep you updated on our progress.

- Echtra Bean

GENERAL
General

• Additional updates to ensure singleplayer save files retain progress.
• Fixed several rare crash cases for clients and servers.

Performance

• Fixed server crash if the hazard ends up invalidating itself in the status effect clear action.
• Fixed a server crash that can happen if a root motion occurred that ended up with a duration that was too short.
• Fix for players who could get stuck in Singleplayer when rejecting the legal policies.

USER INTERFACE
User Interface

• Fixed an issue when members of a party are not within the same level, their party icon displays them as dead.

FORTS
General

• Reenabled Wardrobes. We disabled these due to reports that Wardrobes in Singleplayer were permanently stealing/losing gear. The item loss issue is now resolved, and wardrobe recipes are no longer hidden in the Fort > Storage crafting menu.
• Fixed an issue where the player is unable to see items within their fort after the fort is initially created.
• Fix for players whose forts could go missing in Singleplayer.

ITEMS & GEAR
General

• Fixed Enchanting recipes are not dropping at post-campaign levels.

MONSTERS
General

• Fixed an issue where the player may not receive the reward for opening the boss’s chest if they’re doing it simultaneously with other team members.
• Fixed an issue where Sadista disappears completely.

Mobs

• Reduced the Netherwell Champion damage.
• Reduced B'hemau's ground missile bolts damage.

Bosses

• Fixed an issue where open-world bosses would regenerate full health when the player moved away from the immediate area.

RELICS
Electrode

• Fixed the 'Chaotic Strikes' Tier 1 bonus that was not functioning.

CLASSES & SKILLS
Dusk Mage

• Fixed an issue where the Consecration buff does not go away.
• Fixed Damnation with the tier 3 bonus unlocked that does not immobilize enemies.
• Fixed Dark Spear tier 3 bonus that did not deal with damage upon activating the skill.
• Fixed a case of Consecration base increase of damage that does not work.
• Fixed Netherlings summoned by Spirit Well that does not attack enemies.

Sharpshooter

• Fixed the Scout's Bones Tier 1 bonus that was not granting an additional stack of the Precision Skill buff.
• Fixed Sharpshooter hair not always animating in Character Create.
• Increased fidelity on Sharpshooter walk to run blend for Controller stick.

Forged

• Fixed the Furnace Blast Tier 3 bonus that fails to function.

Railmaster

• Fixed the tier 3 of the Pound skill that fails to function.